BIMx Engine
Cours : BIMx Engine. Rechercher de 53 000+ Dissertation Gratuites et MémoiresPar mohdetoutlemonde • 14 Janvier 2017 • Cours • 477 Mots (2 Pages) • 1 134 Vues
BIMx Engine
(c) Graphisoft SE
* Warning: bxScreen::Run(): When you supply your own window manager, you shouldn't use this method!
Initializing graphics with external GL context
Device information:
GL_VENDOR: Intel
GL_VERSION: 4.0.0 - Build 10.18.10.3958
GL_RENDERER: Intel(R) HD Graphics 4000
Max vertex count: 1048576
Max index count: 1048576
Max texture size: 16384
Creating texture 'bxMap::white' (device)
Creating material 'bxMap::simplecolor' (device)
Creating mesh 'bxMap::bgmesh' (device)
Creating effect 'BXWorld::shadowed' (device)
Creating effect 'BXWorld::samplegi' (device)
Creating effect 'BXWorld::simpleshading' (device)
Creating effect 'BXWorld::hidden' (device)
Creating effect 'BXWorld::headlight' (device)
Creating effect 'BXWorld::metal' (device)
Creating shader 'samplegi.vsg' (device)
Creating shader 'samplegi.psg' (device)
Creating shader 'metal_single.vsg' (device)
Creating shader 'metal_single.psg' (device)
Creating shader 'headlight_single.vsg' (device)
Creating shader 'headlight_single.psg' (device)
Creating shader 'simpleshading.vsg' (device)
Creating shader 'simpleshading.psg' (device)
Creating shader 'cel_single.vsg' (device)
Creating shader 'cel_single.psg' (device)
Creating shader 'gouraud_single_pcf.vsg' (device)
Creating shader 'gouraud_single_pcf.psg' (device)
Creating shader 'gi_single_pcf.vsg' (device)
Creating shader 'gi_single_pcf.psg' (device)
Creating shader 'gi_bw_single_pcf.vsg' (device)
Creating shader 'gi_bw_single_pcf.psg' (device)
Creating shader 'headlight_single_pcf.vsg' (device)
Creating shader 'headlight_single_pcf.psg' (device)
Creating shader 'metal_single_pcf.vsg' (device)
Creating shader 'metal_single_pcf.psg' (device)
Creating texture 'white' (device)
Creating mesh 'clipmesh' (device)
Creating material 'simplemat' (device)
Creating effect 'bxSSAO::ssao' (device)
Creating shader 'empty.vsg' (device)
Creating shader 'ssao.psg' (device)
Creating shader 'bilateralblur.psg' (device)
Creating texture 'bxSSAO::Scene' (device)
Creating texture 'bxSSAO::blur' (device)
Creating texture 'bxSSAO::SSAO' (device)
Creating texture 'bxSSAO::random' (device)
Creating effect 'bxSSAOCombiner::combiner' (device)
Creating pointer 'empty.vsg'
Creating shader 'ssaocombine.psg' (device)
Creating shader 'ssaocombine_depth.psg' (device)
Creating mesh 'sky' (device)
Creating mesh 'gradsky' (device)
Creating texture 'bxPCFShadow::shadow' (device)
Creating texture 'ZN.tga' (device)
Creating texture 'XP.tga' (device)
Creating texture 'ZP.tga' (device)
Creating texture 'XN.tga' (device)
Creating texture 'YP.tga' (device)
Creating texture 'YN.tga' (device)
* SYSTEM: Mouse entered
Application changed to windowed mode.
* SYSTEM: Mouse left
Application changed to fullscreen mode.
BIMx Engine
(c) Graphisoft SE
Releasing previous data...
Loading from 'C:\Program Files\GRAPHISOFT\ArchiCAD 17\Add-Ons\BIMx\curl.exe'
* Warning: BIMxWorld::LoadFromBIMx(): No metadata in file!
* Error: Missing Strings.bin!
* Error: BIMxWorld::LoadFromBIMx(): Could not open 'Export.bin'!
* Error: zrEngine_LoadU(): Could not load model (bimx file)!
* SYSTEM: Mouse entered
Application changed to windowed mode.
* SYSTEM: Mouse left
* SYSTEM: Mouse entered
* SYSTEM: Mouse left
Application changed to fullscreen mode.
BIMx Engine
(c) Graphisoft SE
Releasing previous data...
Loading from 'C:\Program Files\GRAPHISOFT\ArchiCAD 17\Add-Ons\BIMx\tiler.exe'
* Warning: BIMxWorld::LoadFromBIMx(): No metadata in file!
* Error: Missing Strings.bin!
* Error: BIMxWorld::LoadFromBIMx(): Could not open 'Export.bin'!
* Error: zrEngine_LoadU(): Could not load model (bimx file)!
* SYSTEM: Mouse entered
Application
...